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Video games for a solar future

Develop retro video games that tell alternative stories about humans and nature with Godot Engine

Many of us believe that science fiction has the uncanny ability to manifest futures in its own image. Yet, mainstream media has shaped a dystopian vision of the future and restricted the space for alternative, optimistic narratives. Solarpunk, on the other end, is an artistic movement that envisions sustainable futures where humans are interconnected with nature.

During this game jam, participants are invited to design and develop a video game to tell their own story about what a solarpunk future might look like.

As a search base, we will be studying science-fiction works, real-life movements and scientific articles about sustainability. We will then explore how to translate this research into interactive eco-narratives through game design and development.


Learning Outcomes

  • Investigate about climate crisis & alternative ways of living
  • Apply story-telling techniques to envision ideas
  • Learn about the fundamentals of game development
  • Develop your own retro video game with Godot Engine

Practical information

  • Target group: Anyone wishing to learn about game design & explore alternative eco-narratives
  • Prerequisites: None
  • Duration: 2 – 5 days
  • Tools taught include: Godot Engine
  • Teachers: Aurélien Krieger, co-founder at Obsolete Studio, in collaboration with Nathalie Guimbretière, artist-researcher
  • Language: This workshop can be taught in English, French, Spanish or Portuguese

Going further

As we are constantly developing new contents, the learning objectives and formats can be flexible. Please feel free to contact us if you would like to develop a new syllabus or a learning experience tailored to your public.

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